User Experience and Product Designer
👨🔬 Specializing In
User Experience Design
Product Design
User Interface Design
📚 Learning
AI and LLM's
Blender
Data Visualization
🎨 Personal Interests
Cooking
🛠️ Current Projects
Omnico - The Architectural AI Tool
Tackling Link Rot
Experience
Jan 2023 – May 2023
Interactivism – Client: Intel
User Experience Designer
Primary designer in collaboration with Intel’s Cloud Engineering team to define and design an AI driven vehicle fleet management SaaS platform
Translated user research, stakeholder input, and technical constraints into 20+ product requirements and comprehensive user journeys, informing design work and aligning teams on user understanding
Spearheaded the product's initial design system, including component library, interaction patterns, data visualizations, infographics, documentation, and best practice recommendations with WCAG compliance
July 2022 – Dec 2022
Punchcut – Clients: Amazon, USAA
User Experience Designer
Led end-to-end UX design duties for projects with Amazon and USAA, facilitating collaboration and alignment within agile design teams on mobile apps, web interfaces, and living room devices
Conducted user research and competitive analysis, later synthesizing insights into user personas and journey maps that aligned teams on user understanding. informed product direction, and enabled collaborative design work
Developed information architecture, wireframes, interactive prototypes, mockups, and style guides, effectively communicating design solutions and technical considerations with clients and stakeholders
Aligned client objectives and product requirements with user needs, delivering product roadmaps and actionable designs at scale that increased value for the end user while furthering business goals in the short, medium, and long term
Mar 2020 – Feb 2021
NASA Jet Propulsion Laboratory
User Experience Design Intern
Collaborated cross-functionally with designers, researchers, engineers, and planetary scientists to develop automated science planning software essential to NASA JPL’s Europa Clipper Mission
Performed and synthesized qualitative user research into personas, user journeys, and more while standardizing workflows that aided in implementing Clipper’s atomic research database
Conducted usability heuristic analysis of internal and external NASA tools, presenting findings to stakeholders, and jumpstarting the visual Programming UI for Europa Clipper Science Planning
Designed and user tested interactive prototypes of Europa Clipper’s visual programming UI while enhancing the newly established Europa Clipper Design System
Education
2022
Bachelor of Science, Interaction Design
Art Center College of Design